Vertices: 29k
3d Model of Raiden from Metal Gear Solid Rising: Revengeance. My first character that I have fully made and posed. Worked with new things on this project such as image plane hair as well as going through the rigging process of painting skin weights. Modeled, skin weights, and rendered in Maya, textures done in Substance Painter. The base human model and rig is from MakeHuman, however I edited all of the skin weights individually.
I do not own the rights to the franchise of this character nor the character itself. Character from a game developed by PlatinumGames and published by Konami Digital Entertainment.
Sketchfab to view 3D Model interactively