I am a graduate of University of Wisconsin- Stout with a Bachelor's Degree in Game Design and Development- Art and a minor in Business Administration. I have been building my technical skills in multiple programs such as the Adobe Suite, Maya, and ZBrush, as well as my soft skills such as communication, leadership, and management.
I am the Producer for Automagickal, a small company created by a group of UW Stout graduates. I am in charge creating schedules for my teammates, deciding which goals/milestones are of what importance, and ensuring work is done on time. Our first game, Time Turned, has launched on Steam.
Was hired to make UI assets for a game that is in development by the company. Created multiple skill icons that were created using Adobe Photoshop, and miscellaneous 3D objects created in Maya